Welcome to the About Us section, detailing each section within evepandora.com - make sure to check out our FAQs for guidelines.
Please be aware that Pandora is always evolving and we do our best to keep this section up-to-date with the latest changes.
The PANDORA AGENCY has been around in one form or another since around 2006. In that time, it was more of a combat system for members of T.R.I.A.D only to recognise kills and allowing for the placement of bounties on players - all through a PHP driven website. Rewards were given to T.R.I.A.D Corporation members for killing enemies or claiming bounties.
By 2008, a new version of the website was built (V2) - giving the ability for any citizen of New Eden to run missions for T.R.I.A.D. This was hugely successful and was THE FIRST AND ONLY public player-driven missioning system in EvE Online. This was well received by its users and saw itself in the news spotlight on several occasions, such as:
T.R.I.A.D CORPORATION AGENTS READY TO OFFER MISSIONS
T.R.I.A.D AGENCY COMPLETES SUCCESSFUL YEAR OF OPERATION
T.R.I.A.D. MISSION AGENCY EXPANDS INTO MILITIA WARFARE
EON magazine, a quarterly magazine for all goings-on in EvE Online also published an interview regarding the T.R.I.A.D Agency system in issue #023:
DET RESPROX - AGENCY EON MAGAZINE INTERVIEW
In 2014 V3 of the Agency system was built and evepandora.com was launched, bringing a huge change to how the agency worked overall. Other corporations and alliances were now able to implement their own missions and give their own rewards to the citizens of EvE for taking part. Soon, alliances were able to launch full scale campaigns, enemies were able to create their own counter-campaigns also offering rewards. The idea was to build a system so that leadership of alliances and corporations could build events and campaigns to drive the lore and their own backstory forwards.
One of the most popular campaigns titled INTO THE ABYSS was aimed at taking the fight into Amarr and Jita itself with large rewards for those taking part. This had a huge story arc which was unlocked depending on the outcome. It involved many encrypted campaigns which interlinked and auto-generated based upon other campaign outcomes. However, it was in mid 2018 that PANDORA went offline due to unseen circumstances - oddly shortly after 'INTO THE ABYSS' became the next big expansion to EvE Online.
Today, you are looking at V4 - a much smoother experience of all the nuts and bolts of V3, but with the addition of member statistics and a much simpler campaign and mission implementation experience for users.
Corporation and Alliance leaders are now also able to add their own news reports for the public to see.